Wild Soul Agent
Medium Humanoid (Any, Shapechanger), Typically Neutral Good
Armor Class 12
Hit Points 30 (4d8 + 12)
Speed 30 ft.
STR
14 (+2)
14 (+2)
DEX
15 (+2)
15 (+2)
CON
16 (+3)
16 (+3)
INT
10 (+0)
10 (+0)
WIS
13 (+1)
13 (+1)
CHA
11 (+0)
11 (+0)
Skills Perception +3, Stealth +4
Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren’t Silvered
Senses Darkvision 60 ft., Passive Perception 13
Languages —
Challenge 2 (450 XP)
Proficiency Bonus +2Actions
Bonus Actions
Urban
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